Hi,
I'm building a map using Tiled for my game and I'm wondering what's the best method to implement an animated tileset in my game. For example in the game, I have some static tiles such as ground, but I also have some animated tilesets like waterfalls. Is there a best method for parsing the TMX file and then rendering all the static and animated tiles? Perhaps there's a library I can use that would provide a simple implementation for that?
Thanks