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Phaser 2 vs pixi vs Phaser 3 (amount of sprites per screen)

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Hey!

Did anybody compare Phaser and pixi for performance? We're going to make isometric game. bottom line is about objects you could render per screen. What do you think? What to choose? Phaser 2, PIXI, or maybe Phaser 3?  Need the canvas renderer of course, not webgl.

 

Update: I've the same question in the phaser slack channel. It seems that the PIXI would be better for isometric game then Phaser 2.


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