Hello,
I started to use socket.io, express and phaser to make multiplayer games.
I followed this tutorial: https://phaser.io/news/2017/03/socketio-multiplayer-tutorial
and I used Heroku to host and serve my game.
However, I was thinking that, in the case I want to make a coop game, I would not need the server to be always running on Heroku.
Instead, I could use one of the client machine as the server? Do you think that this is possible?
Thanks,
Nodregam