Character Customization Idea
I have this idea for creating a character customization system. The system would be implemented as follows. 1) Organize a base template sprite sheet with character components arranged in a...
View ArticleCan anyone help with this phaser example?
I've follow the example in phaser.io but my star didn't appear. Does in my codes have mystake? Can you help me find the problem? Thaanks This my Code... main.js
View ArticlePokemon with Superheroes
Hi everyone, I'm interested in making a top-down 2d RPG which is Pokemon with superheroes, similar in idea to Marvel Avengers Alliance, but less of a circa 2011 click-and-wait fest. I'm considering...
View ArticleCan we make a multiplayer game without a remote server?
Hello, I started to use socket.io, express and phaser to make multiplayer games. I followed this tutorial: https://phaser.io/news/2017/03/socketio-multiplayer-tutorial and I used Heroku to host and...
View ArticleDrawImage problem adjacent sprite ?
Hi, Context I'm building a 2D game from scratch in JS. I'm drawing the map by using rpgmxp tilesets for the moment just to have some resources : Each tile is 32*32 pixels. I'm using canvas API with...
View ArticleBlockly Plugin
Hello to the forum, I am new to the phaser, so I would like to ask you if there is the blockly as a plugin to the phaser. I would like to implement it to my game. Regards Johny
View ArticleHow This Will work?
I think I will use time loop event and some rndX but i confused how to implement it to my code. I want the rock sticky on the platform so i use phaser arcade mode I want to make it but have no...
View ArticleSET BOUND BOTTOM AND TOP
I use this function to set bounds this.game.world.setBounds(0, 0, gameOptions.gameWidth - 20, gameOptions.gameHeight - 20) But this only set bound from bottom to top. What i want to do is set the...
View ArticleWrong coordinates for hitArea after scaling to mobile devices
Hi everyone, I have problem with scalling to mobile devices in phaser. I mean, every graphic in my app on PC is scalling correct on mobile devices and everything look perfect, but hitArea on sprites...
View ArticleCreate player in one file and props in another
Is there a way to create sprite from multiple files ? Like creating a sprite : Knight in 'knight.js' and creating his movement in 'movement.js' is this possible : // knight.js import Phaser from...
View Articleblend mode webgl
hello, I have a little probleme and i can't find things about this. I want to activate transparancy of my png, I have already activated gl.BLEND and disactivated gl.DEPTH_TEST but it still does't work...
View ArticleSpirit animation not working - JS, Socket io, Express
Hi, I have been struggling with a minor issue, that I'm hoping someone can help me out with. I have a multiplayer game that uses Express and Socket io. When a new player logs into the game, the player...
View ArticleNeed help with plane game
Hi guys, First time poster here, I am making a flying plane game with a scrolling background (1920x1080), there is also a banner at the top with some stats. I want to be able to have it in my game as...
View Articleone object several groups
is it possible to put one object in several gruops ? any chance for a side effects?
View ArticleSprite move slower on mobile with Game.physics.arcade.moveToXY
Hello, When I move a sprite with Game.physics.arcade.moveToXY the sprite move about 3 times slower on mobile (chrome) then on PC. I've tried setting a speed and setting a maxTime but same result....
View Articlewhich audio format do you use for mobile?
Originally I used all mp3s around 180 kbps, but I often get feedback from users that some audio doesn't play, or gets cut off. For audio less than 1 second, I want to switch to an uncompressed file,...
View ArticleAnyone Using Redux with Phaser?
So I started a project in es5 javascript and put everything in one huge game file. This quickly became hard to manage so I decided to use ES6 Javascript and break things out into their own classes....
View ArticleBrick Breaker - Choppy effect
Hi everybody, I started recently playing with game coding using Phaser. This is really a nice framework. My first project is a simple (and opensource) brick breaker you can find out at...
View ArticleDistorting textured objects - ideas required
Hello, although I don't have enough spare time to create games at the moment, I'm playing a bit around with code to understand game mechanics. At the moment I'm teaching myself soft body dynamics. I...
View ArticlePhaser 2 vs pixi vs Phaser 3 (amount of sprites per screen)
Hey! Did anybody compare Phaser and pixi for performance? We're going to make isometric game. bottom line is about objects you could render per screen. What do you think? What to choose? Phaser 2,...
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