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(On Disconnect) Last player hangs

I have a multiplayer game that assigns and displays an avatar for each player that accesses the game. When a player leaves the game, it will drop the image so the avatar is no longer on screen. This...

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socket.to(socket.id).emit - Not Working

It seems that to send a private message to a player, you are supposed to use socket.to(socket.id).emit.  I need to emit an image to a specific player so am using this concept, however it doesn't seem...

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[ Canvas ] keyboard input activ only on canvas element

Hello people ! I'm working on a project code in javascript without using any framework and I struggle with keyboard input. I would like to disable window (or document, I don't know the difference)...

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World map interactions

Hello! I am very new to game development, using Phaser. I try to create a Risk-like game.  In that game, I have a sprite representing the world, with delimited territories. My question is how should I...

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Creating an online chat game 2d

Hello, I would like to create a 2D online multiplayer network game in html5 and javascript as in the picture below. I wanted to know if it was a good practice to create all <div> with images by...

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Canvas Tilemaps - Javascript Help

Ello guv'nors! GOOGLE HAS FAILED ME! I got some dumb probably really easy javascript things I'm stuck with and I'm in an endless loop of eh? So I've got the this array  0 = wall = cant move into 1 =...

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Canvas getting "selected" on mouse drag when div is visible.

Hi, this is very annoying, why is this occuring? See this vid: https://i.gyazo.com/e6b3a40f04dd00ec45fe6d7d00ed7619.mp4   Why is this happening?  Thanks in advance.

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sprites with gradients / gaussian blur

I'm wondering if you have a 30x30 solid square compared with a 30x30 square with a gradient or a gaussian blur applied to it, will that be extra processing power to move & animate it? From my...

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Trying to find a library for pixel art shader

Hi!   I did a Game Jam recently, our group used the p5 library because someone suggested it to us, and indeed it helped us develop an ok prototype in a short amount of time. The game wasn't perfect at...

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Landscape or portrait mode for html5 game

Hello, I would like to know which screen orientation is more in demand for html5 browser/mobile games?  

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Making a sprite turn to an angle by a constant degree each tick

Hello! I am new to phaser and I'm stuck at really simple thing. I have a sprite which i want to rotate towards mouse. I tried using various functions like getShortestAngle (since when it comes to 180...

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Multiple Canvas Interaction

i have multiple canvas in my application one above another . Both canvas have some elements.  Is there any possibilities to click elements in both canvases. in normal case we can click the last child...

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How to load next levels without game frameworks ?

Hello everyone, I'm new to programming and HTML5 game development. In these days I'm trying to make a platformer shooter game, but before starting that project I tried to learn many concepts such as...

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Where to get game assets?

Hi all.  I am just now beginning to learn the Phaser game engine.  I was just wondering how people get the assets for their Phaser games?  I know engines like Unity and Unreal have an asset store...

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Making Particle Color Match Sprite Color

Hey Everyone, Pretty new here but glad to be a part of the community.    Question, I have a game with sprites that are all of the same prefab but the only difference is the actually image of the...

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When you first got started with game development, how did you think of games...

Did you simply make a bunch of clones of games or did you think of something somewhat, "original". I have trouble trying think of interesting games to create. Are there any tips for "brainstorming" a...

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how can i set the play state score to the end state score?

play.js win.js

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how to loop

 how can i loop my background and make it like it move going to left??? thank you!

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Bending Text

Is there any way to bend text so that it follows an arc? Without going letter by letter with new text fields per letter?

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Only 'mousemove' | 'pointermove' events fire

Hello, I am just starting out with Pixi and have an animated sprite working with this: var sprite = PIXI.extras.AnimatedSprite([] of Texture) // array of textures sprite.x = 0; sprite.y = 0;...

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