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GUI - Html or Canvas

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Hi guys,

I'm very new into the game dev scene (1 week new). My idea is to develop games using Phaser and then compile it, using phonegap, for mobile devices.

In this scenario - as I see some no-nos in others. Is it bad practice to use html + jquery and gsap to create the gui of the game, instead of the canvas?

 

I bring a lot of experience of dom manipulation into this new venture and I didn't like the way of positioning things around the canvas. Pixels, ew. I was on my way, building a javascript grid based on the phaser api, to mitigate the previous ew-remark, when I remembered good old html. But... standards, and you got to love standards. What's your view on this subject?


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